#include <BlockMgr.h>
Public Attributes | |
| sead::Vector2f | position |
| u32 | fragment_type |
| u32 | _c |
| s8 | sensor_id |
| s8 | player_no |
| s8 | player_type |
| u8 | _13 |
| ActorBgCollisionCheck * | collision_check |
| sead::Vector2f BlockMgr::BlockBreakCheckInfo::position |
| u32 BlockMgr::BlockBreakCheckInfo::fragment_type |
| u32 BlockMgr::BlockBreakCheckInfo::_c |
| s8 BlockMgr::BlockBreakCheckInfo::sensor_id |
| s8 BlockMgr::BlockBreakCheckInfo::player_no |
| s8 BlockMgr::BlockBreakCheckInfo::player_type |
| u8 BlockMgr::BlockBreakCheckInfo::_13 |
| ActorBgCollisionCheck* BlockMgr::BlockBreakCheckInfo::collision_check |