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ActorParameterEx0 Struct Reference

#include <ActorCreateParameter.h>

Public Member Functions

 ActorParameterEx0 ()
 ActorParameterEx0 (const ActorParameterEx0 &param)
ActorParameterEx0 & operator= (const ActorParameterEx0 &param)

Public Attributes

union { 
   struct { 
      u8   _0 
      u8   _1 
      u8   _2 
   }   general
   struct { 
      u8   layer 
      u8   switch_flag_0 
      u8   switch_flag_1 
   }   course
   struct { 
      u8   world_sub_letter 
      u8   _1 
      u8   world 
   }   course_select
}; 

Constructor & Destructor Documentation

◆ ActorParameterEx0() [1/2]

ActorParameterEx0::ActorParameterEx0 ( )
inline

◆ ActorParameterEx0() [2/2]

ActorParameterEx0::ActorParameterEx0 ( const ActorParameterEx0 & param)
inline

Member Function Documentation

◆ operator=()

ActorParameterEx0 & ActorParameterEx0::operator= ( const ActorParameterEx0 & param)
inline

Member Data Documentation

◆ _0

u8 ActorParameterEx0::_0

◆ _1

u8 ActorParameterEx0::_1

◆ _2

u8 ActorParameterEx0::_2

◆ [struct]

struct { ... } ActorParameterEx0::general

◆ layer

u8 ActorParameterEx0::layer

◆ switch_flag_0

u8 ActorParameterEx0::switch_flag_0

◆ switch_flag_1

u8 ActorParameterEx0::switch_flag_1

◆ [struct]

struct { ... } ActorParameterEx0::course

◆ world_sub_letter

u8 ActorParameterEx0::world_sub_letter

◆ world

u8 ActorParameterEx0::world

◆ [struct]

struct { ... } ActorParameterEx0::course_select

◆ [union]

union { ... } ActorParameterEx0