#include <ActorCreateParameter.h>
◆ ActorParameterEx0() [1/2]
| ActorParameterEx0::ActorParameterEx0 |
( |
| ) |
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inline |
◆ ActorParameterEx0() [2/2]
◆ operator=()
◆ _0
◆ _1
◆ _2
◆ [struct]
| struct { ... } ActorParameterEx0::general |
◆ layer
| u8 ActorParameterEx0::layer |
◆ switch_flag_0
| u8 ActorParameterEx0::switch_flag_0 |
◆ switch_flag_1
| u8 ActorParameterEx0::switch_flag_1 |
◆ [struct]
| struct { ... } ActorParameterEx0::course |
◆ world_sub_letter
| u8 ActorParameterEx0::world_sub_letter |
◆ world
| u8 ActorParameterEx0::world |
◆ [struct]
| struct { ... } ActorParameterEx0::course_select |
◆ [union]