#include <AttentionInfo.h>
Inherits sead::IDisposer.
◆ DistType
| Enumerator |
|---|
| cDistance_10_blocks | |
| cDistance_15_blocks | |
| cDistance_32_blocks | |
| cDistance_16_blocks | |
| cDistance_Num | |
◆ AttentionInfo() [1/2]
| AttentionInfo::AttentionInfo |
( |
UniqueID | owner_id | ) |
|
◆ AttentionInfo() [2/2]
◆ ~AttentionInfo()
| AttentionInfo::~AttentionInfo |
( |
| ) |
|
|
override |
◆ operator()()
◆ getOwnerID()
| const UniqueID & AttentionInfo::getOwnerID |
( |
| ) |
const |
|
inline |
◆ getPos() [1/2]
◆ getPos() [2/2]
◆ setMaxDistType()
| void AttentionInfo::setMaxDistType |
( |
DistType | distance | ) |
|
|
inline |
◆ getMaxDistType()
| DistType AttentionInfo::getMaxDistType |
( |
| ) |
const |
|
inline |
◆ getFlag() [1/2]
◆ getFlag() [2/2]
◆ AttentionMgr
◆ mOwnerID
◆ mPos
◆ mMaxDistType
Maximum distance to catch player's attention.
◆ mFlag
◆ mListNode