#include <ActorUtil.h>
Static Public Member Functions | |
| static DirType | getTrgToSrcDir (const Actor &src, const Actor &trg) |
| static DirType | getSrcToTrgDir (const Actor &src, const Actor &trg) |
| static void | createBlockOutIvy (const sead::Vector3f &pos) |
| static void | calcDestPosSpeed (sead::Vector2f *speed, const sead::Vector2f &pos, s32 frame_cnt, Actor *actor) |
| static void | setAndCalcDestPosSpeed (const sead::Vector2f &pos, s32 frame_cnt, Actor *actor) |
| static bool | isGoalPoleProfileID (const ProfileID &id) |
| static bool | isGoalPoleActor (const ActorBase &actor) |
| static ActorBase * | searchGoalPole () |
Static Protected Member Functions | |
| static s32 | searchMain_ (sead::Vector2f *player_pos, const sead::Vector2f &src_pos) |
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