| _1360 | ActorCreateMgr | protected |
| _24 | ActorCreateMgr | protected |
| _28 | ActorCreateMgr | protected |
| _418 | ActorCreateMgr | protected |
| ActorCreateMgr() | ActorCreateMgr | |
| cCreateOverPos | ActorCreateMgr | static |
| cCreateXHigh | ActorCreateMgr | static |
| cCreateXLow | ActorCreateMgr | static |
| cCreateYHigh | ActorCreateMgr | static |
| cCreateYLow | ActorCreateMgr | static |
| checkActorCoinCount(u32 range_no, u8 coin_mask) | ActorCreateMgr | |
| checkDrcBlockBox(sead::BoundBox2f &box) | ActorCreateMgr | |
| checkDrcBlockPos(const ActorInitDat *init_data) | ActorCreateMgr | |
| checkEditCoin_(u8) | ActorCreateMgr | protected |
| clearEditCoinAreaNo() | ActorCreateMgr | |
| createActor_(u8 *, const ActorInitDat *init_data, const ActorData *actor_data, UniqueID id) | ActorCreateMgr | protected |
| createCoinActor_(u8 *, f32 pos_x, f32 pos_y) | ActorCreateMgr | protected |
| createStarCoinActor_(u8 *, f32 pos_x, f32 pos_y, s32) | ActorCreateMgr | protected |
| cSpacingZposEnemy | ActorCreateMgr | static |
| cSpacingZposMapObj | ActorCreateMgr | static |
| getAreaAllCoinCount() | ActorCreateMgr | |
| getAreaAllEditCoinCount() | ActorCreateMgr | |
| getAreaAllEditStarCoinCount() | ActorCreateMgr | |
| getLayer1EnemyZpos() | ActorCreateMgr | |
| getLayer1MapObjZpos() | ActorCreateMgr | |
| getLayer2EnemyZpos() | ActorCreateMgr | |
| getLayer2MapObjZpos() | ActorCreateMgr | |
| getSaveFileNo() | ActorCreateMgr | |
| getScrollDirX_() | ActorCreateMgr | protected |
| getScrollDirY_() | ActorCreateMgr | protected |
| getSearchRengaCount() | ActorCreateMgr | |
| getSerchActorCount(s32) | ActorCreateMgr | |
| goalPoleCheck_(const ActorInitDat *init_data, u8 area_no) | ActorCreateMgr | protected |
| groupIdCheck_(u32 group_id) | ActorCreateMgr | protected |
| GroupLiftBufferInfo typedef | ActorCreateMgr | |
| incLayer1EnemyZposCount() | ActorCreateMgr | |
| incLayer1MapObjZposCount() | ActorCreateMgr | |
| incLayer2EnemyZposCount() | ActorCreateMgr | |
| incLayer2MapObjZposCount() | ActorCreateMgr | |
| initialActorCreateCheck_(u8 *, const ActorInitDat *init_data, u32, u8, JouchuLiftBufferInfo &, LiftBufferInfo *, GroupLiftBufferInfo &, LiftBufferInfo *) | ActorCreateMgr | protected |
| initialAreaInActorCreate() | ActorCreateMgr | |
| initialAreaInEditCoinWrite_() | ActorCreateMgr | protected |
| initialCorseInActorCreate() | ActorCreateMgr | |
| initialEditCoinCreateCheck_(u32 actor_count) | ActorCreateMgr | protected |
| initialEditCoinWrite_() | ActorCreateMgr | protected |
| JouchuLiftBufferInfo typedef | ActorCreateMgr | |
| mActorCnt | ActorCreateMgr | protected |
| mEditCoin1 | ActorCreateMgr | protected |
| mEditCoin1Cnt | ActorCreateMgr | protected |
| mEditCoin2 | ActorCreateMgr | protected |
| mEditCoin2Cnt | ActorCreateMgr | protected |
| mGroupedActorCnt | ActorCreateMgr | protected |
| mGroupLiftBufferInfo | ActorCreateMgr | protected |
| mGroupLiftBufferInfo2 | ActorCreateMgr | protected |
| mJouchuLiftBufferInfo | ActorCreateMgr | protected |
| mLayer1EnemyZPosCnt | ActorCreateMgr | protected |
| mLayer1MapObjZPosCnt | ActorCreateMgr | protected |
| mLayer2EnemyZPosCnt | ActorCreateMgr | protected |
| mLayer2MapObjZPosCnt | ActorCreateMgr | protected |
| scrollActorCreateCheck() | ActorCreateMgr | |
| scrollEditCoinCreateCheck_(u32 actor_count) | ActorCreateMgr | protected |
| setActorGroup2Create(GroupLiftBufferInfo &, u8) | ActorCreateMgr | |
| setActorJouchu2Create(JouchuLiftBufferInfo &, u8) | ActorCreateMgr | |
| setAreaGroupNoCreate(ProfileID profile_id, UniqueID actor_id, u8 movement_id) | ActorCreateMgr | |
| setEditCoinAreaNo(u8 area_no) | ActorCreateMgr | |
| waiteUnitToge(f32 x_pos, f32 y_pos) | ActorCreateMgr | |