3#include <actor/ActorCollision.h>
18 return mCarryPlayerNo;
Definition ChibiYoshiBase.h:7
s8 getCarryPlayerNo() const
Definition ChibiYoshiBase.h:16
s8 mCarryPlayerNo
Definition ChibiYoshiBase.h:23
u32 _18b4[(0x1A78 - 0x18B4)/sizeof(u32)]
Definition ChibiYoshiBase.h:24
u32 _1a78
Definition ChibiYoshiBase.h:25
u32 _17a0[(0x18B0 - 0x17A0)/sizeof(u32)]
Definition ChibiYoshiBase.h:22
u32 _1a7c[(0x1F48 - 0x1A7C)/sizeof(u32)]
Definition ChibiYoshiBase.h:26