#include <BlockMgr.h>
Public Attributes | |
| sead::Vector2f | position |
| union { | |
| u32 index | |
| RengaContent renga | |
| HatenaContent hatena | |
| } | content |
| s8 | sensor_id |
| union { | |
| bool player_breaks_bricks | |
| u8 _d | |
| }; | |
| s8 | player_no |
| s8 | player_type |
| ActorBgCollisionCheck * | collision_check |
| sead::Vector2f BlockMgr::BlockCreateInfo::position |
| u32 BlockMgr::BlockCreateInfo::index |
| RengaContent BlockMgr::BlockCreateInfo::renga |
| HatenaContent BlockMgr::BlockCreateInfo::hatena |
| union { ... } BlockMgr::BlockCreateInfo::content |
| s8 BlockMgr::BlockCreateInfo::sensor_id |
| bool BlockMgr::BlockCreateInfo::player_breaks_bricks |
| u8 BlockMgr::BlockCreateInfo::_d |
| union { ... } BlockMgr::BlockCreateInfo |
| s8 BlockMgr::BlockCreateInfo::player_no |
| s8 BlockMgr::BlockCreateInfo::player_type |
| ActorBgCollisionCheck* BlockMgr::BlockCreateInfo::collision_check |