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PropelParts::PropelEffect Class Reference

#include <PropelParts.h>

Public Types

enum  EffectType

Public Member Functions

 PropelEffect ()
void initialize (EffectType type, bool is_player, s32 player_no)
void createEffect ()
void update (const sead::Vector3f &position)

Private Attributes

s32 mIndex
u32 _4
EffectObj mEffectObj
s32 mPlayerNo
bool mIsForPlayer
u8 _75

Member Enumeration Documentation

◆ EffectType

Constructor & Destructor Documentation

◆ PropelEffect()

PropelParts::PropelEffect::PropelEffect ( )

Member Function Documentation

◆ initialize()

void PropelParts::PropelEffect::initialize ( EffectType type,
bool is_player,
s32 player_no )

◆ createEffect()

void PropelParts::PropelEffect::createEffect ( )

◆ update()

void PropelParts::PropelEffect::update ( const sead::Vector3f & position)

Member Data Documentation

◆ mIndex

s32 PropelParts::PropelEffect::mIndex
private

◆ _4

u32 PropelParts::PropelEffect::_4
private

◆ mEffectObj

EffectObj PropelParts::PropelEffect::mEffectObj
private

◆ mPlayerNo

s32 PropelParts::PropelEffect::mPlayerNo
private

◆ mIsForPlayer

bool PropelParts::PropelEffect::mIsForPlayer
private

◆ _75

u8 PropelParts::PropelEffect::_75
private