New Super Mario Bros. U Headers
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MainGame Member List

This is the complete list of members for MainGame, including all inherited members.

_10MainGameprotected
_18MainGameprotected
_180e4MainGameprotected
_18544MainGameprotected
_18548MainGameprotected
_1891cMainGameprotected
_19a9cMainGameprotected
_1ccMainGameprotected
_20aMainGameprotected
_20bMainGameprotected
_20cMainGameprotected
_210MainGameprotected
_21ddcMainGameprotected
_21dfcMainGameprotected
_28MainGameprotected
_30MainGameprotected
_3d8MainGameprotected
_7cMainGameprotected
_82dMainGameprotected
_830MainGameprotected
getAirshipLocation()MainGameinline
getChibiYoshiAvailableFlag()MainGameinline
getCourseBeatenType() constMainGameinline
getCourseExitType() constMainGameinline
getCSSwitchState() constMainGameinline
getGameCompletionFlag()MainGameinline
getLevelStat()MainGameinline
getWorldCompletionFlag()MainGameinline
initMiiIconRenderBuffer(sead::Heap *heap=nullptr)MainGame
isMultiplayer() constMainGameinline
isNewGame() constMainGameinline
isOtehon() constMainGameinline
isShadowkunQuest() constMainGameinline
isSinglePlayerDRC() constMainGameinline
MainGame()MainGame
mAirshipLocationMainGameprotected
mChibiYoshiAvailableFlagMainGameprotected
mCourseBeatenTypeMainGameprotected
mCourseExitTypeMainGameprotected
mCSSwitchStateMainGameprotected
mGameCompletionFlagMainGameprotected
mIsNewGameMainGameprotected
mIsShadowkunQuestMainGameprotected
mIsSinglePlayerDRCMainGameprotected
mLevelStatMainGameprotected
mPlayAsMiiMainGameprotected
mPlayAsNabbitOrMiiMainGameprotected
mReplayFlagMainGameprotected
mWorldCompletionFlagMainGameprotected
setCourseBeatenType(CourseBeatenType type)MainGameinline
setCourseExitType(CourseExitType type)MainGameinline
setNewGame(bool new_game)MainGameinline