#include <ActorSubMgr.h>
Public Member Functions | |
| void | incKuribo () |
| void | decKuribo () |
| void | validateKuriboNum () |
| void | incKakibo () |
| void | decKakibo () |
| void | validateKakiboNum () |
| s32 | getQuakeComboCount () const |
| void | reset_ () |
| void | clearKillerCount () |
| void | clearKotonCount () |
| void | update () |
| void | killOldestFireBall (s32 player_no) |
| void | calcJimenPakkunZpos () |
| f32 | getZposAndCountWakiMagnumSearchKiller () |
| f32 | getZposBigTeresa () |
| f32 | getZposCloudEffect () |
| void | incQuakeComboCount (s32=0) |
| s32 | getChorobonArrayIndex () const |
| s32 | getIgaKuriboArrayIndex () const |
| s32 | getKotonCount () const |
| void | calcSanboMikanTime () |
| void | setTotalCollectionCount () |
| void | deathAriaInCheck (const Actor *) |
| void | allEnemyDeathCheck () |
Protected Attributes | |
| u32 | _10 [(0xAC - 0x10)/sizeof(u32)] |
| s32 | mKuriboNum |
| s32 | mKakiboNum |
| u32 | _b4 [(0xF0 - 0xB4)/sizeof(u32)] |
| s32 | mQuakeComboCount |
| u32 | _f4 [(0x9F4 - 0xF4)/sizeof(u32)] |
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| void ActorSubMgr::reset_ | ( | ) |
| void ActorSubMgr::clearKillerCount | ( | ) |
| void ActorSubMgr::clearKotonCount | ( | ) |
| void ActorSubMgr::update | ( | ) |
| void ActorSubMgr::killOldestFireBall | ( | s32 | player_no | ) |
| void ActorSubMgr::calcJimenPakkunZpos | ( | ) |
| f32 ActorSubMgr::getZposAndCountWakiMagnumSearchKiller | ( | ) |
| f32 ActorSubMgr::getZposBigTeresa | ( | ) |
| f32 ActorSubMgr::getZposCloudEffect | ( | ) |
| void ActorSubMgr::incQuakeComboCount | ( | s32 | = 0 | ) |
| s32 ActorSubMgr::getChorobonArrayIndex | ( | ) | const |
| s32 ActorSubMgr::getIgaKuriboArrayIndex | ( | ) | const |
| s32 ActorSubMgr::getKotonCount | ( | ) | const |
| void ActorSubMgr::calcSanboMikanTime | ( | ) |
| void ActorSubMgr::setTotalCollectionCount | ( | ) |
| void ActorSubMgr::deathAriaInCheck | ( | const Actor * | ) |
| void ActorSubMgr::allEnemyDeathCheck | ( | ) |
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