#include <ActorCollisionDrcTouchCallback.h>
Inherited by BirikyuDrcTouchCB, BomheiDrcTouchCB, BossDrcTouchCB, BrosDrcTouchCB, ChangeBlockCoinBase::DrcTouchCB, FireBallBase::DrcTouchCB, IceBallBase::DrcTouchCB, KotonDrcTouchCB, KuriboBase::DrcTouchCB, MechaKoopaDrcTouchCB, PairObjChildDrcTouchCB, PlayerDrcTouchCB, RouletteBlock::DrcTouchCB, Shell::DrcTouchCB, and SnakeBlock::DrcTouchCB.
◆ ccSetTouchDamage()
◆ ccSetTouchNormal()
Reimplemented in BirikyuDrcTouchCB, BomheiDrcTouchCB, BossDrcTouchCB, BrosDrcTouchCB, FireBallBase::DrcTouchCB, IceBallBase::DrcTouchCB, KotonDrcTouchCB, KuriboBase::DrcTouchCB, MechaKoopaDrcTouchCB, PlayerDrcTouchCB, and Shell::DrcTouchCB.
◆ ccOnTouch()
◆ ccOnHold()
◆ ccOnRelease()
◆ bcSetTouchDamage()
◆ bcSetTouchNormal()
◆ bcOnTouch()
◆ bcOnHold()
◆ bcOnRelease()
| virtual void ActorCollisionDrcTouchCallback::bcOnRelease |
( |
BgCollision * | bg_collision | ) |
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inlinevirtual |