New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
TagProcessor.h
Go to the documentation of this file.
1#pragma once
2
3#include <basis/seadTypes.h>
4
5#include <nw/font/font_TagProcessorBase.h>
6#include <nw/lyt/lyt_TextBox.h>
7
8// vtbl Address: 0x100E4580
10{
11public:
13 : mFontSize(1.0f)
14 {
15 }
16
17 // Address: 0x0267C0C4
18 Operation Process(u16 code, ContextType* pContext) override;
19 // Address: 0x0267C3FC
20 Operation CalcRect(nw::ut::Rect* pRect, u16 code, ContextType* pContext) override;
21
22protected:
24};
25static_assert(sizeof(TagProcessor) == 0x8);
Definition TagProcessor.h:10
f32 mFontSize
Definition TagProcessor.h:23
Operation CalcRect(nw::ut::Rect *pRect, u16 code, ContextType *pContext) override
Operation Process(u16 code, ContextType *pContext) override
TagProcessor()
Definition TagProcessor.h:12