3#include <audio/seadAudioPlayer.h>
5#include <nw/snd/snd_SoundActor.h>
28 virtual u8 vf34(
const char* label, s32 actor_player_id);
32 mOutputLine = line_flag;
Definition SndObjectBase.h:11
void setOutputLine(nw::snd::OutputLine line_flag)
Definition SndObjectBase.h:30
static const u32 cExtraHandleNum
Definition SndObjectBase.h:13
u32 mHandleNum
Definition SndObjectBase.h:36
~NMSndObjectBase() override
nw::snd::OutputLine mOutputLine
Definition SndObjectBase.h:37
ObjType mType
Definition SndObjectBase.h:39
ObjType
Definition SndObjectBase.h:17
@ cObjType_Max
Definition SndObjectBase.h:18
NMSndObjectBase(ObjType type, sead::AudioPlayer *player)
Snd2DCalc * mSnd2DCalc
Definition SndObjectBase.h:38
virtual u8 vf34(const char *label, s32 actor_player_id)