3#include <basis/seadTypes.h>
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Definition PlayerHIO_General.h:8
static const s32 cMinAngleZ_2
-17 degrees
Definition PlayerHIO_General.h:86
static const s32 cFaceAngleYtoZRatio
-0.12f
Definition PlayerHIO_General.h:36
static const f32 cFaceAngleYtoXRatio
-0.02f
Definition PlayerHIO_General.h:31
static const u32 cFaceAngleTurnTimeShort
1/3 seconds
Definition PlayerHIO_General.h:58
static const u32 cFaceAngleTurnTimeDefault
10 seconds
Definition PlayerHIO_General.h:53
static const f32 cSandSinkRate
-1.26f
Definition PlayerHIO_General.h:98
static const s32 cFaceAngleMaxStep
8.8492267 degrees
Definition PlayerHIO_General.h:42
PlayerHIO_General(PlayerMgr &mgr)
static const s32 cFaceAngleDefaultTarget
60.2628866 degrees
Definition PlayerHIO_General.h:20
static const s32 cDefaultStarTime
11 seconds
Definition PlayerHIO_General.h:14
static const s32 cMaxAngleZ_2
17 degrees
Definition PlayerHIO_General.h:81
static const s32 cFaceAngleDefaultTargetCloud
42.37040067 degrees
Definition PlayerHIO_General.h:25
static const s32 cMaxAngleZ_1
30 degrees
Definition PlayerHIO_General.h:70
static const s32 cFaceAngleRevertMaxStep
16.875 degrees
Definition PlayerHIO_General.h:47
static const s32 cDefaultWaterFunsuiEffectTime
1/6 seconds
Definition PlayerHIO_General.h:64
static const s32 cMaxAngleY
113 degrees
Definition PlayerHIO_General.h:92
static const s32 cMinAngleZ_1
-45 degrees
Definition PlayerHIO_General.h:75
Definition PlayerMgr.h:24