New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
FireBallBros.h
Go to the documentation of this file.
1#pragma once
2
3#include <bullet/FireBallBase.h>
4
5// TODO: methods, members
6
7// vtbl Address: 0x1003B710
9{
10 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA310
11 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA314
12 SEAD_RTTI_OVERRIDE(FireBallBros, FireBallBase)
13
14public:
15 // Address: 0x021719B4
17
18 // Address: 0x02171A34
19 static void collcheck(ActorCollisionCheck* cc_self, ActorCollisionCheck* cc_other);
20};
Definition FireBallBros.h:9
static void collcheck(ActorCollisionCheck *cc_self, ActorCollisionCheck *cc_other)