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FireBallBros.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
bullet
/
FireBallBase
.
h
>
4
5
// TODO: methods, members
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7
// vtbl Address: 0x1003B710
8
class
FireBallBros
:
public
FireBallBase
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{
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// getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA310
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// getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA314
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SEAD_RTTI_OVERRIDE(
FireBallBros
, FireBallBase)
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public
:
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// Address: 0x021719B4
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FireBallBros
(
const
ActorCreateParameter
&
param
);
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// Address: 0x02171A34
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static
void
collcheck
(ActorCollisionCheck* cc_self, ActorCollisionCheck* cc_other);
20
};
FireBallBros
Definition
FireBallBros.h:9
FireBallBros::collcheck
static void collcheck(ActorCollisionCheck *cc_self, ActorCollisionCheck *cc_other)
bullet
FireBallBros.h
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