3#include <event/EventBase.h>
26 bool isJoin(
const ActorBase* actor)
const override;
Definition EventPlayerChange.h:7
virtual ~EventPlayerChange()
Definition EventPlayerChange.h:12
bool isJoin(const ActorBase *actor) const override
Result execute() override
s32 mPlayerNo
Definition EventPlayerChange.h:29
EventPlayerChange(s32 player_no)