3#include <event/EventBase.h>
18 static_assert(
sizeof(
DieType) == 4);
38 bool isJoin(
const ActorBase* actor)
const override;
DieType
Definition EventDown.h:10
@ cDieType_None
Definition EventDown.h:16
@ cDieType_Poison
Definition EventDown.h:14
@ cDieType_Yogan
Definition EventDown.h:13
@ cDieType_Fall
Definition EventDown.h:12
@ cDieType_DeathCloud
Definition EventDown.h:15
@ cDieType_Normal
Definition EventDown.h:11
u8 _1c
Definition EventDown.h:42
bool mIsDone
Definition EventDown.h:43
u8 _1e
Definition EventDown.h:44
DieType mDieType
Definition EventDown.h:45
bool isJoin(const ActorBase *actor) const override
virtual ~EventDown()
Definition EventDown.h:24
s32 mPlayerNo
Definition EventDown.h:41
Result execute() override