New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
CourseSelectMgr.h
Go to the documentation of this file.
1#pragma once
2
3#include <layout/ChangePlayerNum.h>
4
5#include <heap/seadDisposer.h>
6
8
9// vtbl Address: 0x10047B48
11{
12 // createInstance() Address: 0x021F8A40
13 // deleteInstance() Address: Deleted
14 // sInstance Address: 0x101CBE14
15 // SingletonDisposer_::~SingletonDisposer_() Address: 0x021FCB3C
16 // SingletonDisposer_::sStaticDisposer Address: 0x101CBE18
17 // SingletonDisposer_::vtbl Address: 0x10047B38
19
20public:
21 // Address: 0x021F8590
23 // Address: 0x021F8AC4
24 virtual ~CourseSelectMgr();
25
27 {
28 return mChangePlayerNum;
29 }
30
31 // Address: 0x021F9FC8
32 CourseSelectPath* getPath(u8 world_no, u8 sub_world_no);
33
34protected:
35 u32 _10[(0x2CC88 - 0x10) / sizeof(u32)];
37 u32 _3842c[(0x47820 - 0x3842C) / sizeof(u32)];
38};
39static_assert(sizeof(CourseSelectMgr) == 0x47824);
Definition CourseSelectMgr.h:11
ChangePlayerNum mChangePlayerNum
Definition CourseSelectMgr.h:36
ChangePlayerNum & getChangePlayerNum()
Definition CourseSelectMgr.h:26
CourseSelectPath * getPath(u8 world_no, u8 sub_world_no)
u32 _10[(0x2CC88 - 0x10)/sizeof(u32)]
Definition CourseSelectMgr.h:35
virtual ~CourseSelectMgr()
u32 _3842c[(0x47820 - 0x3842C)/sizeof(u32)]
Definition CourseSelectMgr.h:37
Definition CourseSelectPath.h:8