3#include <map_obj/ChangeBlockCoinBase.h>
4#include <graphics/AnimModel.h>
5#include <actor/EatCallback.h>
117static_assert(
sizeof(
ActorCoinBase) == 0x1D30,
"ActorCoinBase size mismatch");
Definition ActorCoinBase.h:9
void incrementYRotation()
u32 _1cc0
Definition ActorCoinBase.h:78
u8 _1ce0
Definition ActorCoinBase.h:89
u8 _1d1d
Definition ActorCoinBase.h:106
f32 _1cec
Definition ActorCoinBase.h:98
u16 isNotTile
Definition ActorCoinBase.h:79
u32 _1cd8
Definition ActorCoinBase.h:84
u8 _1d21
Definition ActorCoinBase.h:110
virtual u32 vf2D4()
Definition ActorCoinBase.h:43
u32 _1cd4
Definition ActorCoinBase.h:83
u8 _1ce4
Definition ActorCoinBase.h:93
u8 _1d20
Definition ActorCoinBase.h:109
u8 _1d1a
Definition ActorCoinBase.h:103
bool execute() override
Main execution/logic callback for the actor. Called every frame (the game runs at exactly 60 FPS).
u32 _1cc8
Definition ActorCoinBase.h:80
u8 _1ce6
Definition ActorCoinBase.h:95
u8 _1ce3
Definition ActorCoinBase.h:92
f32 _1ce8
Definition ActorCoinBase.h:97
bool draw() override
Main rendering callback for the actor. Called every frame (the game runs at exactly 60 FPS).
u8 _1d18
Definition ActorCoinBase.h:101
u8 _1ce2
Definition ActorCoinBase.h:91
AnimModel * mModel
Definition ActorCoinBase.h:74
u8 _1d1c
Definition ActorCoinBase.h:105
f32 _1cbc
Definition ActorCoinBase.h:77
sead::Vector2f mDrawPosOffset
Definition ActorCoinBase.h:75
f32 _1d24
Definition ActorCoinBase.h:113
u8 _1cde
Definition ActorCoinBase.h:87
u8 _1cf0
Definition ActorCoinBase.h:99
u8 _1d1f
Definition ActorCoinBase.h:108
EatCallback mEatData
Definition ActorCoinBase.h:100
u8 _1ce7
Definition ActorCoinBase.h:96
u8 _1d23
Definition ActorCoinBase.h:112
u8 _1d28
Definition ActorCoinBase.h:114
u8 _1cdf
Definition ActorCoinBase.h:88
u8 _1d22
Definition ActorCoinBase.h:111
u8 _1cdd
Definition ActorCoinBase.h:86
u8 _1d1e
Definition ActorCoinBase.h:107
DECLARE_STATE_ID(ActorCoinBase, EatIn)
u32 _1cd0
Definition ActorCoinBase.h:82
sead::Vector2f _1cb4
Definition ActorCoinBase.h:76
u32 _1ccc
Definition ActorCoinBase.h:81
~ActorCoinBase() override
Definition ActorCoinBase.h:18
u8 _1cdc
Definition ActorCoinBase.h:85
u8 _1d1b
Definition ActorCoinBase.h:104
u8 _1d19
Definition ActorCoinBase.h:102
u8 _1d2c
Definition ActorCoinBase.h:115
u8 _1ce5
Definition ActorCoinBase.h:94
u8 _1ce1
Definition ActorCoinBase.h:90